skywalker-96 on DeviantArthttps://www.deviantart.com/skywalker-96/art/Dark-Souls-I-II-Magic-Card-Prototypes-529669650skywalker-96

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Dark Souls (I+II) Magic Card Prototypes

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Description

Seperate Files in Download section

*ADVICE BOTH MTG OR DS-LORE ORIENTED VERY APPRECIATED*
Please comment
I need HELP with:
1. Flavor Texts
2. Creative Ability Choices
3. etc.. whatever youd like to add

:D OH, And, Feel free to REQUEST any Dark Souls themed cards if you liked those
© 2015 - 2024 skywalker-96
Comments28
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thenobletheif's avatar
There are a ton of cards here so it is really hard for me to loo at them all without my brain exploding. But some cards that stuck out to me are:
1. Black Knight already exists as Black Knight, and yours is really strong in general. Like really freaking strong.
2. bonfire doesn't really make sense. The charge counters don't do anything, and you can still sacrifice creatures within the rules as far as I can tell when it has three counters, the fourth just never gets put on.
3. the two chest cards are strange. This is because they have the same name, but are different cards, which does not happen in magic. I would sugest having one card with a bluff effect, for example like how the deceivers from kamigawa worked. Somehow having a check top card effect, and a boon or bane based on a reveal effect seems like it would work.